Bibliography

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boyddanah. "Why Youth (Heart) Social Network Sites: The Role of Networked Publics in Teenage Social Life." In Youth, Identity, and Digital Media Volume, 119-142. MacArthur Foundation Series on Digital Learning. Cambridge, MA: MIT Press, 2007.
A
Agosto, Denise E. "Why do Teens Use Libraries? Results of a Public Library Use Survey." Public Libraries 46, no. 3 (2007): 55-62.
Alexander, Victoria. "From Philanthropy to Funding: The Effects of Corporate and Public Support on American Art Museums." Poetics 24 (1996): 87-129.
Anderson, Steve, and Anne Balsamo. "A Pedagogy of Original Synners." Digital Young, Innovation, and the Unexpected (2008).
Arora, Paya. "Instant Messaging Shiva, Flying Taxis, Bil Klinton and More: Children's Narratives from Rural India." International Journal of Cultural Studies 11, no. 1 (2008): 69-86.
Asis, Susan. "Types of Youth Participation Programs in Public Libraries: An Annotated Webliography." Young Adult Library Services 4, no. 4 (2006): 26-30.
Atkins, Daniel E., John Bennett, John Seely Brown, Aneesh Chopra, Chris Dede, Barry Fishman, Louis Gomez, Margaret Honey, Yasmin Kafai, Maribeth Luftglass et al. National Education Technology Plan 2010., 2010.
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Balsamo, Anne, Maura Klosterman, Cara Wallis, Susana Bautista, and Stacy Ingber. Inspiring the Technological Imagination: Museums and Libraries in a Digital Age., 2009.
Barab, Sasha A., Melissa Gresalfi, and Adam Ingram-Goble. "Transformational Play: Using Games to Position Person, Content, and Context." Educational Researcher 39, no. 7 (2010): 525-536.
Barron, Brigid. "Interest and self-sustained learning as catalysts of development: A learning ecology perspective." Human Development 49, no. 4 (2006).
Barseghian, Tina. A Guide to Trends Shaping the Future of Learning. MindShift, 2011.
Baym, Nancy. Personal Connections in the Digital Age. Polity, 2010.
Bennett, Sue, Karl Maton, and Lisa Kervin. "The ‘digital natives’ debate: A critical review of the evidence." British Journal of Educational Technology 39, no. 5 (2008): 775-786.
Borgman, Christine L., Hal Abelson, Lee Dirks, Roberta Johnson, Kenneth R. Koedinger, Marcia C. Linn, Clifford A. Lynch, Diana G. Oblinger, Roy D. Pea, Katie Salen et al. Fostering learning in the networked world—the cyberlearning opportunity and challenge., 2008.
Borzekowski, Dina L. G., Julius N. Fobil, and Kofi O. Asante. "Online Access by Adolescents in Accra: Ghanaian Teens." Developmental Psychology 42 (2006).
Bosco, James. "Participatory Culture and Schools: Can We Get There From Here?" Threshold: Exploring the Future of Education (2009): 12-15.
Brown, John Seely, and Richard P. Adler. "Minds on Fire: Open Education, the Long Tail, and Learning 2.0." Educause Review Magazine 43, no. 1 (2008): 16-32.
Buckingham, David. After the Death of Childhood: Growing up in the Age of Electronic Media. Cambridge, UK: Polity Press, 2000.
Buckingham, David. Beyond Technology: Children's Learning In the Age of Digital Culture. Wiley-Blackwell, 2007.
Burrell, Jenna. User Agency in the Middle: Rumors and Reinvention of the Internet in Accra, Ghana., 2009.
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Chase, Catherine, Doris B. Chin, Marily Oppezzo, and Daniel L. Schwartz. "Teachable agents and the protégé effect: Increasing the effort towards learning." Journal of Science Education and Technology 18 (2009): 352.
Chee, Florence. "The Games We Play Online and Offline: Making Wang-Tta in Korea." Popular Communication 4, no. 3 (2006).
Chopra, Rohit. "Global Primordialities: Virtual Identity Politics in Online Hindutva and Online Dalit discourse." New Media & Society 8, no. 2 (2006).
Christensen, Clayton, Curtis W. Johnson, and Michael B. Horn. Disrupting Class: How Disruptive Innovation Will Change the Way the World Learns. McGraw-Hill, 2008.
Clark, Lynn Schofield. Challenges of Social Good in the World of Grand Theft Auto and Barbie: A Case Study of a Community Computer Center for Youth. Vol. 5., 2003.